CoronaSDK, Day 4

Posted: September 8, 2011 in Touch Soul Dev

It is now day 4 working with CoronaSDK, and I must say that I am pleased with the results. The graphics look cleaner, and objects spawn with no effect on the smooth movement of the timeline. Take a look:

Now, back to the lab to design a level select screen, then get my hands really dirty with the game mechanics!

–Bruce

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